Number of the Beast

Welcome to your campaign!
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Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Session 1

Pre-session preamble

Bolthole is between two floors on a manhattan office building. Very low ceilings. Floor, walls and ceilings covered in guns that occasionally rearrange themselves into new patterns.

Part of Warner’s angelic form fused with a computer when they fell. This computer now sits in the hideout, unconnected to the internet, but occasionally flashes up bits of data significant to the God-Machine’s plans.

A demon Bastiel warned Rookwood to leave his surgery one day, and the next day an angel arrived. He says he’ll need the favour repaid one day.

Winchester’s dog’s name is Guntis, obeys orders in Latvian.

Game On

A number arrives. Mr. Warner looks up the social security codes, and finds out it belongs to a janitor, Silvio Fontanelli, who works for Bright Cleaning Solutions. Dr. Rookwood networks a little, and finds out that this company provides cleaning services for a range of companies across Manhattan. At the moment they’re working at a few performance venues, including the opera house and Madison Square Garden.

Ms. Lance breaks into the number’s house in Brooklyn, and finds:

  • Two daughters, ages 9 and 15 are at home, seemingly looking after themselves.
  • The house is far too expensive for a janitor’s salary.
  • There were a number of photos of an adult woman, but no evidence she lives here. Suspected to be an deceased/ex-wife.
  • A computer, set up with very poor security, which Warner sets up remote access to.

She also spots a car parked acrossed the street, with the driver taking photos of the house. Mr. Winchester gets his police contact to run the plates, and finds out it’s registered to be used by plainsclothes cops working undercover. Ms. Lance spots that the photographer also has bright green hair poking out from under a baseball cap, and so uses Ellipsis on him to sneak into his car. Once in there, she finds a gun and a NYPD badge (registered, according to Winchester’s contact, to a drugs and organised crims taskforce). She also clips off a hair, that feels strangely plasticky but is not a wig. A test of Aetheric resonance doesn’t flag up the cop as an angel, though, and so Ms. Lance departs.

Back at the bolthole, Warner analyses the hair and finds it’s made of interwoven strands of keratin and plastic. The cop’s likely to be a stigmatic. Warner also scans through Silvio’s computer, and finds out through his mail client’s calendar that he’s currently working at Madison Square Garden. With time getting on and their covers needing to sleep, the ring disperse to their various homes.

The next day of work passes without incident; Warner grades papers, Rookwood plans a rhinoplasty and has a working lunch to further investigate Bright Cleaning Solutions, Mr. Winchester brings in a white-collar criminal and Ms. Lance gets a mission from her editor to prove a city councillor’s indiscretions are affecting his ability to do his job. In the middle of the afternoon, Warner sees activity on Fontanelli’s webcam – it’s the man himself, bleary-eyed and in a dressing gown, checking him mail. One message has just come in, from opsec@myfreemail.com – “IT HAPPENS TONIGHT”. The ring convene and put a plan together – Rookwood and Lance will follow Silvio to his place of work and tail him from there, while Winchester and Warner will head to Madison Square Garden, blend in with the crowds attending the bull-riding there this evening, and prepare for whatever happens next…

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Session 2

In Brooklyn, Ms. Lance and Mr. Rookwood sit in Rookwood’s car watching Silvio Fontanelli load cleaning tools into a van. Ms. Lance uses Muse to make Silvio obsessed about what he had been asked to do, while Mr. Rookwood manifests the bronze eyes of his true form to read Silvio’s mind. He receives flashes: a big, bald man sliding an envelope across the table to Silvio in a bar; Silvio going through an Employees Only door and pulling down a knife switch; masked gunmen moving through dark tunnels. Lance and Rookwood argue about whether to stop Silvio and take his place, but don’t reach a conclusion before Silvio drove off.

At Madison Square Garden, Winchester’s checking to see if dogs are allowed in (they’re not) and Warner is scanning the frequencies for mention of certain dangerous keyphrases. He finds someone telling their friend how they were queueing next to some corporate party with a surprisingly well-armed security team. He also spots telltale signs around the building – too many cooling vents and odd patterns in the brickwork. Together these point towards Madison Square Garden being Concealment Infrastructure, moving heat and attention away from something underneath it. As the crowd are let into the Garden in preparation for the bullriding, Winchester goes up to the upper level where the corporate party is heading, Warner sits in the stands, Lance sneaks into the underground carpark following the cleaning van and Rookwood parks the car and heads into another box on the upper level.

As the bullriding starts, Winchester cases the box with the corporate party in. There’s armed guards looking like a security detail, and three young executives inside. By listening in on radio chatter, Warner identifies them as members of Utopia Now, a libertarian techno-utopian startup. Meanwhile, down in the basement, Lance follows Fontanelli as he heads towards the Employees Only section. With a surreptitious glance, Silvio pushes through the door and into a narrow corridor flanked by massive, thunderous gears that the janitor takes no notice of. Silvio’s about to throw a knife-switch attached to a silver spine when Ms Lance takes him down with a Knockout Punch. Upstairs in the arena, Mr. Winchester uses Read Hostility to track any hostile intent towards the corporate VIP in the booth (who Mr. Rookwood identifies as William Horn, genius entrepreneur) and picks up a seemingly innocuous member of the audience. While this punter doesn’t seem suspicious, by tracking him Winchester spots the green-haired cop poking his head up into the stands then heading back down. Rookwood, having set up someone in his booth for Identity Theft, heads back downstairs after the cop.

As the crowd roars at a particularly impressive bull-riding feat Winchester sees one of the guards head into the box while pulling a balaclava over his head. Mr. Warner sees that the two junior execs seem to be asleep while everyone else in the box is black-masked and has drawn guns. Mr. Winchester takes advantage of the distraction to quietly shoot down the remaining guard outside, knock him out and get into position outside the door.

Downstairs in the service corridors Ms. Lance is searching the janitor when she hears a shout of “Police!” outside. She quickly pulls down her cap and makes sure she has her back to the door. The cop enters, closing the door behind him, and asks her what happened. She dissembles, claiming she heard a noise and investigated, and when he asks for ID she uses Ellipses to make him engrossed in the act of reading the plastic card she passes him and then slips out. In the corridor, she hears footsteps approaching and a voice calling “Lee? You there?” Quickly activating her optic camouflage she clings to the wall and lets another detective pass her, decloaking and delivering another Knockout Punch to the back of her head. Like the janitor, she will only wake when a first responder arrives. Searching the detective, she finds another badge as well as circuit-like scars running up her arms. She also sees a man, elderly and Texan, running up to the detective and delivers the same treatment to him – unfortunately not knowing precisely who Rookwood had chosen to use his Identity Theft on. Realising her mistake and knowing that he won’t wake up until a first responder arrives, she instead drags him away from the main corridor.

Upstairs, Winchester decides it’s time to get things rolling. His arm swivels and unfolds into a bulky cannon that immediately launches a concussive she’ll into the box, blowing out the glass and sending the occupants into disarray. As people scream in the crowd down below Winchester starts firing at the security team.

As the firefight rages above Warner feels a pulse of data going out from the box – a message in machine code spelling out what looks like an extraction protocol. Winchester takes down the main guard and is Just Bruised by their return fire, but one of the goons rushes him to give Horn and the other goon a chance to escape. That one is soon dealt with, but Warner knows from the gathering security guards that Winchester is running out of time. The security forces are distracted, however, when rusted metal arms smash out of the brickwork and start pushing the Utopia Now box into the wall through previously-hidden passages. Winchester takes advantage of the distraction to shoot out the kneecaps of Horn and his guard, and then drag Horn out of sight into one of the other boxes.

A brief interrogation follows, where Horn spits defiance at the Machine and its agents and reveals this was all set up to try and get some answers about what was going on in Penn Station. Realising he’s done here, Winchester binds Horn’s wounds and sneaks out of the Garden. Warner evacuates too.

As she’s dragging Rookwood away Ms. Lance hears a gunshot behind her and realises the number may be in mortal peril. Thankfully she spots a first responder and gets them to bring Rookwood round. Rookwood claims medical credentials and guides the medics to the employees only door, opening it to show the green-haired cop searching Silvio’s body, lying in a puddle of blood. The medics quickly stabilise Silvio while the cop orders them to deliver the janitor into police custody once he’s done. Still, Silvio’s life is saved.

The ring meet outside the garden. Fontanelli, Horn, and Horn’s security team are being loaded into separate ambulances. A strange square hole the size of one of the boxes has appeared in the side of the Garden. People mill about, confused, but the Ring disappears into the crowd, their first number resolved.

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